Figure 4® Tutorial Module #4 – 3D Sprint Demo: Intermediate Tools

– Hi, I’m Marty Johnson from 3D Systems. I’m here to introduce to you some Figure 4 training modules that we’ve put together, so that you can be successful in
your Figure 4 printing. We had a great time putting
these modules together. We’ve got a lot of great information. Information what we really want to pass on to make you successful
as fast as possible. (upbeat background music) Good morning and good afternoon everyone and this is continuation
in Figure 4 training to module four, this is
an intermediate toolbox and part setup for 3D’s Sprint. One of the things we’re
focusing on here today is the software and
how to set your part up and how we created the print process to get you the best parts
out of your Figure 4 printer. For our Figure 4 training modules, this is module four: basic training for the intermediate toolbox
and part setup for 3D Sprint. The objective of module four is to provide an intermediate understanding
of 3D Sprint toolbox and detailed applications of how to use those tools which would
lead to printing parts with the desired part
intent or application. The goals of this training are to understand the tools in the Icons on the ribbon of 3D Sprint. To understand the different
Smart Support options, the manual edits and
commonly used parameters in those options that you have and then to understand
the Build Style options and advanced options
you have there as well. And so let’s jump straight to the demo and we’re gonna do a lot more hands on in this demo today. I will point out again
if you have any questions there’s always the help that’s available if you click on the top right Help icon, this takes you to a place that you have a lot of help for a lot of the things we’re gonna discuss today. When you go in there’s videos and there’s some other feedback, what you can learn about the terms and things like that. So, always want to point that out. So we’re gonna go through the worker flow and see how to use
these intermediate tools and to do that we’re gonna just go in and import an stl file
and take a look at this. This is the same file
we used in module three. So we want to go in and talk about this part from the part intense standpoint and then how to set this up
for the most successful print. And to look at this part
there’s a couple of things here. You can see that there’s
a mounting surface here. There’s a datum surface see we want to be sure that this is flat. We know that, but there’s also through holes that come through the top that mount that to another surface. In addition on this part there’s three different large
holes that different tubes come in at the junction box and then in the top we have an area that has features, so
this is where we need to have a higher accuracy and be sure that the centers can fit into this section very well. So to get started let’s go over and click on our view and we’re gonna turn on the down facing surfaces there set at an angle of 45 and let’s make that 10 and when we do that you’ll see our down facing surfaces will turn out red and they’ll taper off in your color scale as you see them get smaller than that. So this is obviously not the way that we want to print this part based on the intent because
we want this to be flat. We want to be at the best orientation to be able to handle
those different intentions that we talked about before. So let’s go to our transform button and we’ll leave the view window open. And so to start with this I’m gonna focus on the larger cross
sectional area first. Let’s get this set up. Well we can get away from any large cross section areas and this is pretty good if you look in you don’t have any red, we still have a little bit of yellow. I’d like to get rid of some more of that. So let’s see if we can do
this with a compound angle and one of the places we see is that this could be self supporting in this box. I’m gonna turn on the sharp edges where you can see that a little better and so let’s take and rotate our part over a little bit so that we’ve got the self supporting
edges that are coming up, we’ve got our feature at the top and we should have pretty good cross sectional area on this part. Now let’s move it over to
the center of our build area. Now one thing that we want to do to check that is we’re gonna go back over here to platform, we’re gonna click on the clipping in z and as we talked about in module three we’re really looking for do we
have uniform wall thickness, similar to the concept you would have in the injection mold printing for good flow of material and when I say uniform wall thickness
we’re looking at this area in the red that you see, that’s the inner walls of the part. If I go up through here I want to see mostly real similar,
when we get right in here we’ve got a little bit of a flat area, but I think we can print that pretty well with what we’ve got here. So we’ll go up and set this up. So, okay, yeah I think this
is a pretty good orientation. One thing I will point
out as you’ll notice in z this may not be the bin that you want to start at our minimum
starting position here is at three millimeters and when you do a lot of rotating like that it’s gonna move it, in
fact this could end up being 10, 12, 20 millimeters. You want to be sure to check that before you finish and we’ll go ahead and set that back to three and be sure that we’re at our minimum
starting position. We’ll see that again as
well in the build style. And then let us go look and see what we can do with this part and so one of the things that I’m gonna do is let’s just go up and save this. We’re gonna save this as a 3D print file. And so we’re just gonna
call it cover sample and we’ll save that in our file and it will save our orientation for us, so we’re gonna do some more things to this before we bring it back out. So if I go back to my transform let’s scale this back to about 35% and I had that set for uniform scaling by the way, you can
un-click uniform scaling and set this at you know you could just change your x and
not the rest of them, but if I have uniform scaling it will scale everything to the
value that I put in here. I’m gonna roll that back. So now I’m gonna take this part, let’s move it, turn off my clipping plane. Let’s move it down here at the bottom. Now you can see where I scaled that this is a big area and there’s no need to build supports that tall. So let’s be sure that we’ve
got that set correctly and we’ll set that down at the
three millimeter mark again. So what I want to do is show you how to make copies and a good way to set this up for your copies. So we’ve used the transform to go in and make this smaller. Let’s go up to our copies
and one of the things we can do, we can either choose this and make three
copies and we’ll set it and it’ll just put them in default areas of where it’s randomly selected through the software,
but I want to undo that and let’s go back and
I want to set these up especially when I’m building parts, small parts and I want a repetitive parts. I want them set up exactly the same way. So if I do that let’s go in here and do a linear pattern,
we’ll choose my part and let’s see if we can do three parts by two parts, by two rows. See if we get six parts and where you see the blue dot is gonna be kind of a centroid for that part. So let’s spread these out a little bit to where we fill up the platform and we have good spacing
between our parts. So we’ll set these at
30 millimeters in wide and let’s go back to z and maybe what that’ll do, we can even go a little bit more than that. We’ll go 35 in z and you can see it’s moved our grid out and if we go in and set now we’ve got a set of our parts. One thing to also note
is if I go mouse over one of these it chooses all the parts. This means that these parts
have been set up as a group. So if I go to save this
it’s gonna save this as six different parts,
not one individual parts and you’ll see the six parts here. So what if I wanna manipulate and maybe move one of these around, maybe I want to run a test and
try a different orientation and what I can do is go back up to combine and separate and
if I want to separate these to where I can have six individual parts. So let’s just go in and separate, that way we’ll close and you can see now that I have different
parts and I’ve separated this part out. So if I have that particular part and I want to go in and… Let’s go and rotate around z and let’s just turn that the other way and if I wanted to run a test and say well if I print one the other way do I get a different result? Do I get any kind of a
better flow of material? Or is there anything that
happens differently in that part? Whenever you’re doing things to set up different kind of print styles this is one quick way you can do it. Go in and set up your
parts and just create a test in one build rather
than build it six times. Other things we can do. I’m gonna delete these guys. You can mirror the part and I can mirror that based on a different plane and we’ll just do that in xy and it gives me two parts and I can move those around. You can do other things
when you split the part, if I want to go in and just print. Let’s look at the front area of this. If I want to go in and I’m worried about how do the supports work
on this bottom edge? Well let me just look at the front of this and one way to accelerate your learning for a part, let’s go in and split that, I’m gonna click these connectors off cause I don’t need the
connectors in there. Now I’ve just got the
bottom section of that part. If I want fast iteration
and learn the most about my part and how I set it up for printing based on my
part in tenner application, this is a good way to do
it is find the features that I’m most concerned
with and let’s go in and do some things with this edge. I can make copies of this edge and rotate it in different orientations and build them all in one build and this particular
material we’ve got chosen is tough gray tin so in about 20 minutes I can run a multitude of tests in one print to see what my optimal support orientation is on this part. So let’s bring our larger part out and let’s go look at some of the supports and support options and before I move on I just want to point out all of these different options that you have here again have their own help that you can go and find out a lot of the information we just went through or you can go to the main help and get some
of the same things as well. So I’m gonna discard here. And actually let’s go back and bring in our 3D print file and so we use the open for the 3D print file and
this has our part here. Now it’s still up if I go look it’s still sitting at
5.19, so I wanna fix that. Let’s make that three. I may not have hit the enter button. Now that I saw the part move and I’ve seen that three millimeters here now I know where I want to be in terms of the height or the z height. In some instances I may want that higher, but this is kind of a default that seems to get the best supports versus speed for starting parts out. So we’re gonna turn on our smart supports. When you go into smart supports there’s a couple of things here. The first one I’m gonna point out I mentioned in module three is it says must watch best practices if you see that please do click on that it will take you to some videos, there’s some extra
training here for videos, there’s also application for the videos for the jewelry so
you’ll see there’s stl’s for the jewelry and then there’s best practices and there’s
different orientations for the supports, for
different kind of shapes. Most of these are fairly short and there’s a lot of
good information in here if you go through there and look at how you set parts up. The other thing I want to show you here is there’s three different types of supports in this particular material. Now I want to move this over
here, so that you can see down on the bottom right the information. We’re using tough gray tin. Tough gray tin has a general flat tip, a fine flat tip and a
general round tip supports. General flat tip is what I would go to for most general part set up to start off depends on how many supports. Fine flat tip works
very well for setting up your part, but the thing to consider with fine flat tip and
we’ll look at both of these is you’re gonna get more supports. And then the general round tip I usually hold those for if I end up and I have to have a
large cross sectional area and I need more robust supports that’s generally what I will
go to for this material. Now there may be some materials that only have one of these three options and that’s because that was optimal for more cases than perhaps there was available for this case because this is a more
general use material then there’s a lot of
different organic stakes that can go in here and we wanted to be sure that the user had the tools for different kind of supports to be able to use that
and work on that part. So let’s create the
supports for this part. And if we go in and
look we’ve got supports around here, seems to be pretty good, but I would really like to support this section as well because I want this to be flat and this is gonna be
more of a datum surface and so I want this to be pretty flat. So let’s go to the modify section. Now look at the modify section, I’ve got supports that can be, that don’t go all the way around my edge, a lot of times if I have a sharp edge and want to preserve that I’ll go ahead and add the supports into that, but before I make a decision on this let me go back and see what my fine flat tip supports do. Let’s go back here and let’s
pick our fine flat tip. Do you want to regenerate anchor points? Yes. You can see there’s a lot more supports going on here, it’s a
much more dense area, but let’s go back and look at the modify. It still didn’t give us, you know we got a lot more supports in areas that we probably didn’t really need those because remember they’re not yellow and they’re not red, so it’s using a different algorithm
for a larger cover part, that’s where your fine
tips are mostly useful. So let’s go back to the general flat tip. We will regenerate. And we’ll go back to modify and you see we’ve kinda just kept the
edges to preserve the edges. So let’s kinda walk through this and look at some things
and let’s fix this. I optimized this and choose this shape just to show you some different things to consider when you’re
setting your part up. So we have an area here that
we want to preserve this shape and be sure we’re square. So one of the things I’m gonna do is go in and add these and what I’ll do is add them at about the same interval that I see going up the other sharp edges. And let’s add these back
up here at the top as well. One nice thing about these support tips is they’re very small and
they clean up very well. So we’re usually pretty liberal in how many supports we’ll add to a part and I’m gonna go ahead and preserve this bottom
edge all the way around because they are small and
they do clean up really well and we’ll see that area
covered pretty well. Since this is a larger
area I want to go ahead because you’ve got a hydrostatic pressure when you’re pushing a
part down into a liquid it’s similar to if you push a beach ball into a swimming pool,
you’re gonna feel that push out and want to move and so to try to prevent that motion I’m gonna go ahead and add a few semi-random parts. I guess I’ll do these in
a little bit of a pattern. And again we can add a few more supports because they’re much smaller, they clean up really well and to add a few supports to get a better part out right away
is a pretty low price to pay. So now that we’ve got
really good bottom coverage the other thing I want to do is go in and look at the holes
and I probably don’t need that many in the hole. So we’ll take a look and be sure nothing’s in the hole, it looks pretty good, that needs to be pretty clean, I think we’re okay there. Let’s look at the other hole. There’s an extra one
there, there’s no need for that and we’ll put one over here. Now I could’ve taken and
just moved that part, you can click with the left mouse button and drag a support over to
where you think it should be and this keeps the
supports out of the hole cause want that to be a through
hole as we’re mounting that. So let’s go back and look also at the points on the censor, now we said this is something that really has to be clean and so one of the things I have to consider is am I in
a self supporting position, meaning am I at a better
than a 45 degree angle and we really are right
here because you don’t see a lot of the color, you see a slight piece of color on the corner right there. So, what I’m gonna do on this one is I’m gonna delete these out of this hole because I’ve got censor parts that need to fit in there and these need to be round and I’m pretty confident they’re gonna be round. The only thing that’s really gonna be a case to help this
overhang is right here. If I’m ever unsure in a circle on whether or not it’s gonna print well I will add one support right at the edge at 12 o’clock depending on my hole size. If that hole were about
five millimeters wider sometimes I’ll add em
out here to the edges. I’ll leave the holes there, but just to show where we are, 12 o’clock, but in general I would
probably remove these as I printed this part. And then I’m gonna go back and look at where I have the supports on this edge and I need something to
go through this edge. So let’s take a look and see that I’ve got it preserved to be round and I think we’re pretty good here. These are gonna be right up on the edge. I could move these up a little bit, but these are gonna clean up pretty well, I should be able to handle that quite well and get the part in that I’m
looking to made into that and we’ll look at that on the other side. There’s probably a few extra holes here you can click on the box, I’ll get rid of some of the extra holes there, I think we’re okay. I think that’s gonna be sufficient for what we need to do on this part. And so let’s update the supports and then let’s go look
at the tools we have to handle the supports and the geometry of the support within the part. So one of the things I want to do is I want to go back over to our view and let’s click on transparent. Now if I look in this area here, you can see where the
support goes to the part and whether or not it goes into the part. Let me get a little bit better position it may show that a little bit better. There we go. So if you come along the edge you can see the support going into the part and how far that goes into the part and so let’s look at our options or what we can do with those support tips. One of those with a tip is I can determine how far that goes into the part and so I’ve got my penetration length here set at 0.5 millimeters,
we’re gonna make that two just so you can see how
much further that goes in and you can see that
this changed quite a bit and I’m gonna turn that back to 0.5 and you can see it drops back down. 0.5 there’s the defaults
were set on the support tips and you can think of the support defaults as a general purpose
support, so it is likely that when you choose the application of your part or support you may want that penetration dip to go deeper. You may want to go more shallow, it depends on the user. Look at that from the view
of what’s my part intent cause you may want to change it, so the goal here is to
show you the tools you have to be able to make those kind of decisions and give you some tools to understand on how you can optimize on what
your supports end up being. One of the other things that, I wanna back out a little bit here and show you a little bit more on the support tips and you can see the support tips and the thickness of the support tip and the area, I apologize that the screens jumping back and forth,
that the angled portion leading up to the support right here can be manipulated as well. So one of the things let’s look at if I only want to change the tip and where that goes into my support the tip section is where I’m gonna work and so there’s a couple of places to go and one is gonna be the
pillar top ratio itself and the pillar top ratio is set at 0.3 let’s make that really small. I wanna update the supports,
this is the thickness of your tip and that got slightly smaller. You probably see it more in this area down here then you do
on the one on my left. So let’s make that bigger and we’ll go to 0.6 and you can see it got quite a bit large, to
the right of my mouse you can see that that rectangular section got really wide and the part on the left only slightly, but of
course this is a flat tip so it’s actually going into the page, so I don’t want a disk
out so you can really maybe get a better idea to
the right of the mouse here. I’m gonna go back to 0.3 as the default and you can see to the right of my mouse that its come back down
where the ratio has made that it does not mean that at 0.3 millimeters it’s a ratio relative to other parts of the tip and the support and so one other place I want to show you is that angled section that leads up to the tip right here and right now that’s called your pillar top height and that’s set at one,
so let’s make that two. Let’s just double that and
what you’re gonna see is the angled section is gone get much longer and so when you want to get into a place where hey I’ve got a lot of fine features or I’ve got a lot of curved surfaces and I want to be sure
I can get around that then I can make my support
pillar top height longer and you can see now that we’ve gotten much longer in our angle
and we’ve got much longer in the actual the ratio made
that longer as well on the end. So you can see that made you
a much thinner tip at the top. Now I will warn you
that if you go too thin then you’re getting
into reliability issues and the current settings are set up to kinda balance again
for general use parts, it’s set up to balance the reliability versus the part quality in post processing that you have to do. And so I’m gonna take that back to one, one more time and again one thing that I will say is when you
go to your help button here all of the information
that I’m going through is available on the helpline.
So all you have to do is go in and click on the help button to find out what these nodes are
and all the information that we’re discussing. The next place I’m gonna go
is down here to the pillar. And there’s a term here
called chunk pillar width and one of the things that I will tell you is if you think of a tip,
that’s your minor adjustment for your supports, the chunk pillar width is your major adjustment
and it’s gonna make everything thicker not just the tip, it’s gonna make the entire part thicker. It’s set at 0.4 now, let’s just put it at like 0.65 so you can
really see a difference and I want you to look in this area here as how thick this section gets as well as your support tips. So let’s update the supports there. And you can see it made
those quite a bit chunkier in fact we probably went too far because you see there’s almost no angle at the top of our part again. So let’s go smaller than
.4, let’s go to 0.25 and see it adjusted the other way. It just made everything thinner, my tips thinner, my angles thinner, my braces at the bottom
are gonna be thinner. So again that chunk pillar width is gone represent the major section, so it’s gonna change your column, it’s gonna change your tip,
it’s gonna change your angle, it’s gonna change all of those because they’re based on a ratio that reads back into
this chunk pillar width. One other place that we’ll look at and let’s turn the transparent off and we’ll do a top view,
move this back over. As you can see where
your supports stick out a little bit if you go to your truss and choose your longest truss, right now it’s balanced out at about 10 for some parts you may not be able to have the supports out here at the edge or want those, you can set that 7 probably the next number I usually go to. And you’ll see those tuck back up under and you can see where those… One other place we’ll
see is the truss interval and so if you look at
where your cross braces and the horizontal are these
are your truss interval. These are set at three
millimeters apart now. You can make those more dense, so if you make your supports much smaller or thinner you’re gonna
probably want to have more trusses to help balance those out so they’ll build all the way. I set that to one millimeter
and they’re set out. You can see the difference here and where that ladder gets quite small and I’ll go back to three
where you can see that again. And again threes been the default, but again based on the part intent or your application you may want to make that a little bit different. Now that I’ve gone through and made all these changes in the supports and let’s go ahead and set this at one where it’s more recognizable. I want to save that and so you can see it’s added an asterisk to
the top of general flat tip. Let’s just go in here and go save as and we’ll call it general flat tip sample and we’ll set that and if you go click on your menu here you’ll see that now there’s a general flat tip sample. We’ve saved that, I can rename it. I can also export that and we’ll put that in the sample style and we’ll just save that there and if I want to use that
in a different material, if I want to send that to a friend that’s working and say
“hey, here’s a support style “I created it works really good for our application, you
may want to try this.” This is a good way to
share your support styles with one another or to preserve a style that you’ve made that you want to be sure you’ve got a record of, that you’ve always got that support style. Another thing that happens
with the support styles is you can save this as a 3D print file. So let’s go in here and do a save as and we’ll call this support
style and orientation. And that’ll save again as a 3D print file. So what that does is that
saves your support set up, it’ll save my anchor points, it’ll save any of our build style settings which we’ll look at again and it’ll save all those little places we just tweaked and let’s do look at one thing here if we go back into our support style and our modify you can
see where we’ve added all of our anchor points
there all still there. So let’s close this and I’m gonna re-open it and we’ll get that support style with our orientation. Well let’s say I built this part and said you know I might’ve
like the round tip better or I might’ve gotten a support style from somebody else, but I really like where I went through and
set up my anchor points. You can preserve those anchor points and this is a really good tip to remember because this keeps you from redoing work. So anytime I set up a
part for an orientation and I go through the work of setting all those anchor points
and I set that style, I always save a 3D print file and it is smaller than your pxl
file that’s generated, so you don’t save up a huge amount of space on your hard drive on your PC. So what I want to do is let’s go back to the smart support and I want to do a round tip for instance. We’ll before hitting update supports I click on round tip to start and I go to modify and I say, okay I see that
let’s update supports. It’s gonna update my
supports with a round tip because I choose that
first and let’s go back to modify point, you can see it still has all of my anchor points, but now I’ve got the round tip supports and you can see that from
the different round pillars. And so my round tip support saves. Now what that did not save was everything I did with the tip
cause those are relative to this support style with
a general flat tip sample and if I want to go back
there I can just go back and give that a look and
there’s my style again. So great way to save your work, but the tip is to go to generate first, choose the support, even
if we went to fine flat tip sometimes you will be prompted most times. Do you want to regenerate anchor points? No, I do not cause I
just spent a lot of time setting those anchor points up. So read these carefully
before clicking yes. And then we can update those supports as well with the fine flat
tip anchor point style, but it maintains our
nodes, our anchor point placement on our part. I hope that’s clear and that’s one place that you can always come
back on the info center and look at what the module training has for being able to save
these 3D print files, but these are great tips
to save you some work here. So I want to take this back
to my general flat tip sample that was my favorite. I do not want to regenerate anchor points. And we’ll update supports And now I’m gonna go to the build style, so before slicing my part
I’ve gotta build style and I can look at this
in a couple of ways. So there’s a default
set up as we mentioned in module three that it will default to a standard, premium or draft, generally it will default to standard. And so I’m still at standard mode, but you know I want to do some
things differently on this, so let’s go to the advance tab and see what’s in there. The advance tab has,
I can look at a region and I’ve got base layer settings, but for my region if I go in, I’ve got some different things I can do with a motion controls, I
can look at my pause times within my motion control. I can look at the cure depth, this is a way to change your exposure by the way if you want
to change the exposure to a part and have a deeper exposure then you would go up on your cure depth. Generally I would change
this by 10 to 20 microns based on the material. Z compensation is also
included in the region section. Then if you go to the global section this is where your xy sets
and your scale factors come into play, so you can change those in this area here. You can also change your border thickness if you want to see that you’ve got a little harder border, on thin wall parts you may make your border thickness larger and you also have your support cure depths and these are under global
parameters in this section. These again if you go up
and click on the help, explanations of these are available at this help section on the web. Another thing to do here, I’m gonna go in once we’ve set this you can change this, you can do a lot of different things. Your base layer, let me point out that, your base layer this is
your adhesion settings, let’s say for instance something you’re plates got scratched or bent or you’re having some kind of odd issue that you’re not having good
adhesion to your plate. The first place to go is down here at this base layer curing times and change this by five seconds would be the very first thing I would do if I had an adhesion issue or if you’re having a really hard time getting it off the plate you could back off the base layer curing time. Just remember that as you go down reliability is gonna go down with it. So there is gonna be a balance with a factor of safety
that’s set as the default. That’s generally the
first place I would go sometimes I may add a
couple of more base layers, might go to seven, but we don’t end up changing these a lot, but if you do get into a pinch and
you need to make changes there you can do that in this area. I wanna go back to the region section and what I wanna do is I’m
gonna remove these supports and we’re gonna use our orientation button and set this flat. So we go manual I wanna choose my base and we’ll set that and we’ll go ahead and auto place this cause its red, it looks like it set me too low. It doesn’t like my size although I know it will fit in there, so let’s
manually fit this in there and we’re blue on the
outside as you can see. And so let’s say that
I get into a position where I just have to
print in this orientation, it wasn’t my chosen orientation and I know I’ve got this
cross sectional area issue. So let me go back over
here and we’ll turn her sharp edge on and I know
I’ve got this section again not preferred I would
always try to change this first, but I do want to give you an option if something comes up
and you can’t do that the best print quality
you’re gonna get from this is in your build style,
go to the premium mode and we talked about larger
cross sectional areas for the premium mode and
one thing you’ll notice here the premium mode is
gonna have longer times. I would set for tough gray tin if I’ve got a large cross sectional area I’ll set my interval line to one. I will make all of my times longer and basically what we’re doing is we’re gonna give this material time to flow back into the part. We’re gonna give it time to do some things to go in a refresh my material by giving it a better chance because we know we’ve got that
large cross sectional area. So let’s take our interval pause time and that’s when your interval
and your part goes up, let’s just make that 1.5 seconds. My interval down time is how fast it comes down, we talked
about the beach ball in the swimming pool affect awhile ago. Let’s make that a little bit longer. I’m gonna make that like 3.5 seconds, but then I want to take
my interval distance I’m gonna push that up to eight cause it lets me for that
large cross sectional area that we’ve got right here. It’s gonna give me pause, so that we can go in and
take us a slow look at this. Another thing we can do here is we can add a region and let’s look
at this from the front, maybe I don’t want to build the whole part like that, I only want to
build this section here. So let’s add a region
and so my first region is gonna be up to this bar here. So what I’m gonna do is I’m gonna set it to the bottom of my part,
I don’t need my supports to build really that slow. I know my minimum support height is three so lets just go set this
to 2.9, just to be sure. Now it sets me right below
my large cross sectional area and then for my second part of that I’m gonna take this top and bring it down just to the top of that. I’ll leave my interval
line the same number cause generally that still keeps you a nice looking side wall. So we’ve got this eight interval distance, we set it up for one, now
when I did create that region it just duplicated what
I had for region one. So for region two, region one we made our interval distance eight, we made our interval line one, we
made these times longer. Let’s go back for interval two and take it back to the values that we had in there. And this was two. And what that allows me to do is if you watch these numbers right here, if you look at region one
there gonna get printed it’s gonna get printed one way. Print two and actually
let me back that up. Region one is beforehand. So we’re gonna keep this down at five. I apologize I told you that a different… Region two is the section
we want to cull out here, so we’re gonna add a region
three that’ll be at the the top, but we’ll come back to that. Region two is where we wanted to be our thick section right. So let’s make that
interval distance eight, our interval downtime 3.5, our pause 1.5 and our interval line one. And then interval line three is going to be everything above our part there. And let me go back through that since I swapped that up on you. So, you got your base layer
which is your adhesion, region one is the support
region before the part, we know it goes up to 2.9 millimeters our min support height is three, so we know that goes
up just below our part. Region two is just this
thick section of our part and so we made region two to have a lot more conservative numbers
for our interval distance and our times to really slow it down and we moved our interval line to one and then region three is
everything from here up and we’ll print that the
way that we normally print, which you can see it’s
got the same settings we have by default. And so now that I’ve got
those I can apply these and it will save those as premium one. One thing I want to do though,
it’s not saved permanently so let’s be sure that my premium
one, let’s just save these and we can also export this. So if I come up with a
style for this type part I can export this and send
it to a friend as well and let’s just do that. And this will say export,
it tells me what I have that’s set up, what’s premium one and I can save that and
export it successfully and I can send that to a friend. So again this is the advance section and this is why we put this
in the intermediate advance, there’s a lot of knobs and
some things you can do there. Generally this is done based on intent and part application. When I have really large
cross sectional areas I’ll go to premium mode,
I will normally not try to print a large cross sectional area, but if I get in a
situation where we have to here’s a tool that they’ll make you have a little bit better success. And then once I’ve created my file and we’ll just go put
some supports on there. And we’ll save that
and then print the file and we’ll save that. Go over to part two and
we’ll save our part. And we’re done. And again I will save
that as a 3D print file and that was a cover sample, but we’re gonna call this
in the cover sample flat. So now if I want to go back and look at the other one that
we worked with earlier that has the optimal orientation and supports we will be here. There’s the style, that one
didn’t have the supports, so we’ll just go get the one that we saved the supports on. I know that’s a lot of information. Again there’s a lot of help in here. These module videos will
be available to everyone, but there’s a lot of good ways there. Once you know your part application intent if you need some extra
tools from the default and have some intermediate set ups, I hope this gives you the things that you need to be able to
do that to be successful. (upbeat background music)

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